The SyncEvent class
(PECL sync >= 1.0.0)
簡介
A cross-platform, native implementation of named and unnamed event objects. Both automatic and manual event objects are supported.
An event object waits, without polling, for the object to be fired/set. One instance waits on the event object while another instance fires/sets the event. Event objects are useful wherever a long-running process would otherwise poll a resource (e.g. checking to see if uploaded data needs to be processed).
類摘要
     
      class SyncEvent
     
     {
    /* 方法 */
    
   }目錄
- SyncEvent::__construct — Constructs a new SyncEvent object
 - SyncEvent::fire — Fires/sets the event
 - SyncEvent::reset — Resets a manual event
 - SyncEvent::wait — Waits for the event to be fired/set